Poly painting – Driving colour and poly groups from surface noise alphas

In this video from my poly painting course you will see how you can create polygroups for easy selection direct from the surface noise plugin as well as drive colour and registered noise back into the mesh!

Course Summary: Welcome to “Module 2: ZBrush Concept and Detailed Character Poly Painting” during this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush! Learn to texture with layers, use surface noise and create realistic skin as well as material and blending/cavity and highlight fills and much much more, this indepth course brings you every feature available inside Zbrush for poly painting your detailed sculpt!

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