ZBrush Anatomy complete guide to creating realistic Anatomy in ZBrush – Complete Course

This ZBrush anatomy course will teach you the skills you need to create realistic characters in side ZBrush

Welcome to this Anatomy Course for ZBrush this comprehensive course will teach you the main anatomical points in order to improve your digital sculpting in ZBrush, We start gradually and will over the course of 2020 get more complex this enables you to grow and achieve results faster.

I have specially designed this course to get you where you need to be quicker and provide reference and assets throughout, remember also this is a growing evergreen course so new content will be added at no extra cost I also have a community page where help can be asked for, often I will do a video for you and critique work for problems.

I also show common beginner errors and we will extensively work on training your eye to work from reference images, even if your not into character design this course will make you a better artist, loads of next generation techniques as well as other artists approached are demonstrated in great detail.

Lastly I am by no means the best Character designer but what I do have is over 30 years experience across many fields of 3D, this course is a way for me to share that information, if you like what you see buy the course, and if you already have my courses then you know how much time and energy I put into my students achieving there goals!

“Taking Beginners to the Next Level and Beyond in ZBrush Anatomy”

This Course will keep Growing all through 2020!

All assets Supplied!
Dedicated facebook Group and Comminuity Board!
Live webinars planned and critiques
Help Videos so you never get stuck!

Jewellery Design in ZBrush 2019 Next Generation Techniques

Designing Jewellery with ZBrush over 50 hours of video and over 200 lectures all assets supplied take this course today!

Following my hugely successful Jewellery Design with ZBrush Course part 1 I bring the next level in control with part 2, we will expand and surpass techniques taking your Jewellery Design inside ZBrush skills to a new level, I aim to give you more control and an arsenal of skills to achieve your vision in Jewellery using ZBrush.

Jewellery Design in ZBrush 2019 Next Generation Techniques

This course will teach you advanced skills to be able to create and control detail inside ZBrush, aimed at Jewellery Designers the course shows you how to measure and scale accurately inside ZBrush and how to export your models from ZBrush to be uploaded for Print.

With 3D printing on the rise in popularity this course aims to give you a whole arsenal of skills you can develop to truly unleash the full power of ZBrush to you.

​​This course assumes you have taken my FREE ZBrush starter course and is designed for Beginners to Advanced ZBrush users, this Jewellery Design in ZBrush Course will give you more speed, more confidence and enhance your creative mindset, take the leap and advanced your skills with this Jewellery Design for ZBrush course!

What you will Learn

  • ​​ Jewellery Design in ZBrush 2019 Next Generation Techniques
  • ​​ ZBrush Unit size and measuring, will will create easy to see depth cages and helper cubes
  • ​​ Explore the Scale master for resizing a single or multiple  sub tools
  • ​​ Scaling and non uniform scaling on tools
  • ​​ Creating and controlling Curve on surface and insert brushes, setting depths and expansion and compression of the curve
  • ​​ Understanding and applying UV’s to both sculpted tools and brushes
  •  Control detailing using texture driven masks, morph targets and layer controls across multiple  defined areas of our model
  • ​​ You will learn how to create clean topology and be able to project high resolution details onto a low resolution tool, as well as how to re flow topology from dynamesh and extractions
  • ​​ We will look at extractions and how we can create clean workable topology in side ZBrush
  • ​​ We will look at poly groups and discuss there importance to us specially when selecting or modifying a tool
  • ​​ I will show you how arrays work and how to produce complex repeating patterns easily we will also look at repeating symmetry and mirroring and welding geometry
  • ​​ I will show you how to reduce your poly count from millions to thousands and how to export and upload to shape ways
  • ​​ We will look at how to save money on a print by creating a hollowed out surface
  • ​​ We will also look at how to render both from ZBrush and Keyshot and comp them inside Photoshop for an amazing  final render of your concept
  •  After going through all the processes above we will end with a full working examples per section going from start to finish

You can find free help on Jewellery design on my you tube channel and playlist found here

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