ZBrush Jewellery Online Course

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The ZBrush Jewellery Online Course

This “ZBrush Jewellery Online Course” will teach you professional ZBrush techniques to producing the most intricate jewellery pieces you can imagine, put it this way after this course anything you want to create will be well within reach, the method of teaching also allows for you to think out side the box and create your own ideas!

As well as having over 250 video lectures and all the assets there is also a specific facebook group community, a render section as well as a work shop and help section.

If your serious about jewellery design then this is the only course you need, exisitng jewellers use programs such as Rhine and Matrix which cost £1000s of dollars ZBrush is capable of doing everything and more and is less than a £1000 it makes sense not just financially but also creativly to switch software or use it in conjunction with your exisitng workflow. I firmly believe given enough time you will switch!!

Check out the full sylabus and make your mind up whether you want to make the next step, this is the only course you will ever need!

Did i mention its for beginners through to advanced ZBrush users with a FREE pure basics course thrown in FREE of charge.

Jewellery Design in ZBrush 2019 Next Generation Techniques

What you will Learn

  • ​​ Jewellery Design in ZBrush 2019 Next Generation Techniques
  • ​​ ZBrush Unit size and measuring, will will create easy to see depth cages and helper cubes
  • ​​ Explore the Scale master for resizing a single or multiple  sub tools
  • ​​ Scaling and non uniform scaling on tools
  • ​​ Creating and controlling Curve on surface and insert brushes, setting depths and expansion and compression of the curve
  • ​​ Understanding and applying UV’s to both sculpted tools and brushes
  •  Control detailing using texture driven masks, morph targets and layer controls across multiple  defined areas of our model
  • ​​ You will learn how to create clean topology and be able to project high resolution details onto a low resolution tool, as well as how to re flow topology from dynamesh and extractions
  • ​​ We will look at extractions and how we can create clean workable topology in side ZBrush
  • ​​ We will look at poly groups and discuss there importance to us specially when selecting or modifying a tool
  • ​​ I will show you how arrays work and how to produce complex repeating patterns easily we will also look at repeating symmetry and mirroring and welding geometry
  • ​​ I will show you how to reduce your poly count from millions to thousands and how to export and upload to shape ways
  • ​​ We will look at how to save money on a print by creating a hollowed out surface
  • ​​ We will also look at how to render both from ZBrush and Keyshot and comp them inside Photoshop for an amazing  final render of your concept
  •  After going through all the processes above we will end with a full working examples per section going from start to finish

You can find free help on Jewellery design on my you tube channel and playlist found here

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